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Rogue 85 Hit Cap

This post updates the Rogue 80 Hit Cap for World of Warcraft - Cataclysm. This assumes also that your Rogue is level 85 and dual wielding


To hit or not to hit? That is the question.
Ok. Is it essential for a Rogue to be hit capped?

Short answer. No!
Why? Well it will differ for every Rogue, whether they Raid or Pvp.



What is Hit?

Hit is simply if you "hit" or "miss" a target. In Cataclysm Rogue we are talking about a level 85 + foe.
There is an 8% chance for a melee attack (Yellow Attack) to miss a level 88 Boss.
There is an 17% chance for a spell attack (Poisons are regarded as spells!) to miss a level 88 Boss.
There is an 27% chance for a special attack (White Attack) miss a level 88 Boss.

What is Hit Rating at Level 85?

For every 1% melee hit there is 120.109 rating.
For every 1% spell hit there is 102.446 rating.
Each level in Precision will give +2% melee or spell hit.
Precision 3/3 will give + 6% melee or spell hit.

Types of Rogue Hit.

Yellow Hit: Melee
Poison Hit: Poisons (Spells)
White Hit: Auto attacks

Rogue Hit Rating Caps.

Yellow Hit:
If you do not reach these caps you WILL massively decrease your chance to do maximum damage in a raid.

Poison Hit:
This is effectively your target for raiding. Going over this "cap" will not adversely effect your performance but will only increase the effectiveness in a minor way.

White Hit:


Again, heading toward this cap will not hurt, however, it is unlikely you will ever reach this cap without totally nerfing your Rogue.

A final word on expertise. Expertise and hit do not mix. Expertise being whether or not a mob can "dodge" your attack (keeping in mind mobs can dodge attacks from behind!).

More on expertise later. But that's it on Rogue Cataclysm Hit Caps.